

Idea: Economy
Domain: Commerce
Deck: Freeze
Element: Water
Portal: Blue
Ruling Number: 3
Ruling Sign: Pisces
Ruling Tarot: Fool
Power: Reduce 1 Water Resource
Current Cards in Deck
Dragon (Myth) x2
Merchant x2
Creativity (Gift) x2
Savings x2
Fortune (Specialty) x2
Genuine x2
Currency x2
Purity (Blue) x2
Theft
Tempest
Interest x2
Savior
Inventory
Society
Pursuit
Teamwork
Wrath
Officer
Economy (Essential)
Surrender x2
Inheritance x2
Icon
Block.
Add 2 0/2 Dragons with Block in play.
Freeze a character or immortal. If it is already frozen, reduce 3 Water or 3 Resource instead.
Reduce 3 Water from a character and freeze it.
Draw 2 cards.
Freeze all opponent’s characters.
Change an opponent character’s Water and Air to 1.
Draw a card. Protection. Block. Consequence: Equip a 5/3 weapon.
For God, Family and Community.
Block. Give a character Priority.
Give a character +3 Air.
Priority and Rapid. Consequence: Return to play once.
Give a character +2 Air this turn.
Protection
Consequence: Reduce 2 Resource from your opponent’s immortal.
Has Priority while you have a weapon equipped.
Silence a character.
Consequence: Add a 2/2 Phoenix with Protection in play.
Priority
Protection
After you play a character, reduce 1 Water from a random opponent’s character.
Priority. Give your opponent a permanent Earth container.